Epic Games has released another update for its hero shooter/MOBA Paragon. Update v.38.5 for the game introduces a fair few new variations for Loot Crates, as well as adjustments to game balance. That apart, new skins, as well as your standard fixes and tweaks to UI and all, are also part and parcel of this new patch.
You can check out the full list of updates below- but if you’re an ardent player of the game, a lot of this should hopefully not be much of a surprise, given just...
Final Fantasy VII Remake director Tetsuya Nomura has recently been talking about the upcoming remake’s gameplay quite a bit recently, sharing details about the action based combat system and the cover system in the game, and now, we have some more details about the game thanks to him.
Nomura has said that maps and environments in the game will be destructible, and that players will also have the ability to break or destroy parts of bosses in the middle of battles to give them...Yesterday, 01:34 PM
Persona 5 is finally almost here. After years of delays, it is not just a week or so away from official launch in the western markets. Several media outlets have already started coming out with their reviews for the highly anticipated JRPG. Gaming magazine EDGE is among them, and they’ve given the game a pretty solid score of 8/10 in their review.
In contrast, EDGE gave both versions of Persona 4, the base version as well as Persona 4 Golden for the PS Vita, a 9/10, which means...Yesterday, 01:18 PM
After five years in development and possibly having a budget that surpasses the $40 million used for Mass Effect 3, it’s quite easy to understand why fans are disappointed with Mass Effect Andromeda’s animations. Unfortunately, other than the stifled animations and a host of glitches and bugs it’s easy to forget the other graphical parameters that make Andromeda a great looking game at times. The animations of the game are so downright awful and admittedly they look so last gen that much...25-03-2017, 01:54 PM
Persona 5 is almost here- we’re talking about a game that is less than two weeks from release, after having made people wait over three years for its release (a reminder that this was originally supposed to be out in Winter 2014). With the game being so close to release, I am sure many of you are having trouble waiting for it- I know I am.
There’s something here that may whet your appetite for the title- PlayStation Access has posted a gameplay video showcasing the first 90...23-03-2017, 05:10 PM
Activision’s Call of Duty: Modern Warfare Remastered has received some more DLC in the form of the Variety Map Pack for PS4. The pack contains four remastered maps of varying sizes. Check out the launch trailer below.
The Variety Map Pack includes Chinatown, full of alleyways and neon lighting; Broadcast, an abandoned station that’s narrow inside and open outside; Creek, a ravine that’s perfect for snipers; and Killhouse, a training warehouse that encourages close quarters...22-03-2017, 04:48 PM
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Street Fighter 5 Is Hitting Its Stride, Says CapcomStreet Fighter 5 was such a missed opportunity. Capcom was following the trailblazing Street Fighter 4, which is credited with single handedly having revived the fighting game genre, and, owing to an exclusivity arrangement with Sony, had all eyes on them thanks to an extensive marketing campaign. But the game, while mechanically sublime, launched with a paucity of content and all manner of issues- the ensuing word of mouth was enough to scare most people away, and the game has shambled on ever since.
However, Capcom’s diligent work in supporting the game over the last year seems to be bearing some fruit. Speaking to GamesIndustry.biz, Stuart Turner, Capcom Europe’s newly appointed COO, discussed Street Fighter 5‘s launch and subsequent fortunes, noting that the game was in a ‘stronger place’ now.
“Street Fighter 5 is hitting its stride, there are seasons of content to come and we still have support plans for the title for many more years,” he said. “Our Capcom Pro Tour is going into even more countries than ever before while local tournaments are being set up in places such as India in 2017. After a difficult start Street Fighter 5 in a very good place now.”
He also noted that the service model in itself wasn’t flawed, especially for a game like Street Fighter 5– “I still believe the service game model is absolutely the thing for Street Fighter. It was always going to be a huge challenge to take a well loved brand from a traditional boxed product to a service game business model. The way a game like that is produced, developed, tested and marketed are all hugely different to a traditional boxed game. I don’t think it would be wrong to say that we didn’t get much right with Street Fighter 5 at launch, we’ve learnt and put things in place that will avoid such issues ever arising in the future. Getting an offering that’s right for consumers first should be always be our priority.”
Of course, one can argue that something as basic as this is something Capcom should have known to begin with, but they’ve done good work on the game since its launch, and they’re clearly committed to continuing to improve it, so I’ll cut them some slack.
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